I'm @mos9ar from VANTREX. Building optimized simulator maps, clean player lobbies, and detailed showcase environments in Roblox Studio and Blender. Focused on stable 60 FPS performance, low drawcalls, and clean collisions.
Custom Architecture • Blender 4.0 & Roblox Studio
Production Pipeline
How projects are handled from start to final handoff.
We review genre, map boundaries, style moodboards, and poly budget on Discord.
Blocking out layout in Studio to verify player flow, sightlines, and proportions.
Modeling 3D props in Blender, setting materials, Skybox, and Future Lighting.
Collision cleanup, folder organization, and delivery via .rbxl or Team Create.
Selected Builds
Click any build to view polycount, lighting type, and full resolution preview.
Commission Packages
Payment accepted in Robux (R$) or USD ($) via PayPal / Crypto.
Props, weapons, chests, simulator eggs, or small room interior.
Simulator world, multi-zone RPG map, or complete player lobby.
Extensive multi-biome RPG worlds, combat arenas, or showcases.
Terms of Service
Work starts after 50% deposit via Robux (Group Funds or Gamepass + tax) or USD. Remaining 50% upon final delivery.
Delivered as a clean standalone .rbxl place file or published directly into your studio Team Create.
Minor adjustments during the blockout and detail phases are included free of charge.
Upon final payment, full commercial game rights for the build are transferred to your studio.
Message me directly on Discord or send an email with your project brief and timeline.
Hey Vantrex! Inquiring about a Roblox build commission: • Game Genre/Style: [e.g. Anime Simulator / Sci-Fi / RPG] • Scope/Size: [Props / Medium Map / Full World] • Budget: [Robux / USD] • Target Deadline: [e.g. 1-2 weeks] • Reference Links: [Attached]